Looking to do some 3D work for either individuals or, preferably, as a part of a team. My portfolio - zulthus.artstation.com My main skills are in traditional modeling, sculpting, texturing, though I am also experienced at skinning and rigging. I dabble in animation. I have used both Unreal Engine and Unity. Some examples…
Going to evaluate 901 and potentially move our animation over to Modo, would love someone to help me hit the ground running. Skype (text) chat would be ideal, look forward to talking to you and hope I can help you back in some way in the future -- PM me your skype name :) Thanks, Gsep
Hello, I'm currently looking for a Full Time position any where here in the US. I have experience working on Mobile, Console and most recently VR, where I was the Lead Artist on The IOTA project with a team of 4 other artists and an Art Director. My Portfolio is available at 3DRebar.com or you can check out my Artstation.
I have what I feel is a pretty straight forward material that is a wood plank floor. There is no fresnel or anything that would impact how the material looks at a certain angle but yet, as you can see in my attachments, the same material on two different planes has a different color and reflection quality.
Hi guys Im looking for a Scifi hardsurface 3d modeler for my own project, as this is a long term freelancing I would like to have the candidate working close with me. Please link me your portfolio and DM me your experience Cheers Eric
The Biohazard team is looking to improve our team by adding new modelers ..we are currently working on a Resident Evil 2 remake on the source engine. This is a map pack for a half life 2 mod (NMRIH) . We are about 80% done with the map pack but we are currently lacking some 3D Artists. If intrested or wish to know more…
The Agents is a the Matrix inspired mod for a Max Payne 2 game. I'm looking for a character modeller or modellers to join the team. Max Payne 2 uses 3dsmax 5.1 (Sp1) for the exporting, but the models can be done with another program as long as it can be imported to 3dsmax 5.1. For more information of the mod you can visit…
Hello Polycount, Looking to fill some teaching positions - – LEVEL DESIGN, – GAME PROTOTYPING, – MOBILE AND SOCIAL GAME DESIGN – PROGRAMMING FOR ARTISTS -- 3D ENVIRONMENT The school is located in Southern California (Art Institute CA Inland Empire) Masters Degree and 3-5 years work experience preferred BA/BS with 3-5 years…
Hi everyone, Had a great hiring experience on here last time so advertising here again :) Looking for a great rigger/character animator to start in a couple weeks time and preferably UK-based. If local/nearby to Nottingham, that is even better. Please email me on smorris[at]greenflystudios.com with rates and portfolio,…
Hi, We are looking for a (3dsmax or Maya) UE4 Car modeller able to optimize hi-res cars to real-time. Required: - proficient in 3dsmax and able to optimize for real-time (low poly/normal maps). - proficient in UE4 especially in shaders/texturing (substance painter/designer is a plus). - able to communicate in English or…