Found a tutorial which explains how to do that with xnormal aswell. http://www.donaldphan.com/tutorials/xnormal/xnormal_occ.html a bit scrolling and your there. nice for highlights it seems.
search for pixel art tutorials. The hand painted tutorial torch referenced is good too - the same fundamentals apply you're just working at a smaller resolution.
bumping because I also am following this tutorial and having similar problems. Up to date tutorials for making hair for games are woefully hard to come by!
Look at this tutorial/thing, it has a fairly dense sub div mesh with displacement, probably 30k? http://www.cgarena.com/freestuff/tutorials/xsi/monster/index.html
Thanks for all the advice and tutorial links! I definitely feel better about having dated programs now, although any version of designer would be nice since there aren't really tutorials on making tiling materials in painter like I'm doing it lol. Regarding the comments on my environment; I definitely agree that the trees…
The first rule for artist portfolios is to keep it simple. You're showcasing your art, not your flash programming; your default page should be your portfolio. In the castle scene, the light from the fires is too yellow and static. This link is to a tutorial on changing the color of a light in UDK, but it should give you a…