Maya does not have it the same as for example 3ds max shell modifier. In Maya you have "Thickness" attribute when you Extrude, for example, or "Local Z" which would be the same effect as Shell Modifier but just requires one click more i guess. Indeed you can super easily make exactly the same in Maya by extruding,…
Hey Jordan, Have you thought about trying to use tables in word? It makes the presentation a bit cleaner instead of just straight points on your resume. I feel like when it comes to skills that would essentially be stuff you place on a cover letter. For example you’d list your software and then when applying to a job…
So I have an example here of a material that I created, barely planned anything at all, just took a couple of photos of some shit sitting on the floor. I used the polarization method where I used two polarization filters, one on the strobe and another on the lens while rotating the lens one 90 degrees. I love the result,…
Don't want to derail this thread, but what WarrenM said is the reality of the whole switching 3d apps. It takes a lot of time and money to get everyone at a company on the same page with software and its not so easy to just up and switch. I have heard that alternate sources of fuel are far better options but our current…
Thanks for the tip. I usually try to avoid those just because it still shaves a couple tris off the overall tri-count. I think you're mostly seeing that in the Hi-Res models because I neglected to get any screengrabs of my Lo-Res wireframes. I know I've still got it going on in a few places (I wasn't too concerned about…
Thanks @TheIceWolves ! I decided to go for a different comp altogether, because I didn't want to risk it being too close to the original artworks of Nami ^^ Still keeping the ghostly Tidal Wave idea of #2 though! More tail, more Nami ^-^ Will still change some things along the way, probably. The angle of her head for…
For example I put a specific HDRi image in there, a directional light with a value of 3.14 and a skylight with a value of 0.25, maybe a couple point lights here and there then save this as a preset. When loading the preset it'd set the same HDRi and other lights with their values automatically so we wouldn't need to redo…
They don't all have to be weird and experimental though. Think about your favourite games from the past, Your 2d platformers, your adventure games. The big studios don't bother with these genres any more. It would be a shame for entire genres of games to just disappear. Take Mega man for example, capcom we're never going…
Agreed! they got everything right except for the smoothness of Uncharted. If they can get the transitions from him grabbing something, or interacting, or for example the double takedown in the hippie apartment of the cops, this game will be way awesome! Even the way he takes the cop hostage feels a little unatached.…
Your characters calves are bulging out in the wrong place. They should buldge in the opposite direction, though the curve you made on the outside of the leg does look okay. A little less radical would contribute to its believability. Normally the inside split (meaning the one on the inside of the leg) of the Gastrocnemius…