Unfortunately, the paper is currently unavailable, at least as far as I've been able to find. It was on Nvidia's research site, which is at the moment down, so hopefully it comes back up soon, because it had some nifty stuff on it.
Calling this highpoly just about done, not sure whether to add dents and dings in zbrush might be too much. Concept from Matt Tkocz Feedback always welcome, may start its own thread soon
So much character stuff, pretty great work guys! Hopefully I can dive in that topic some time soon :D After a month of work I finished the Beretta M9A1 highpoly yesterday *yeay*
Final Update on the F1 HP I'll start the Low poly soon and open a thread, unwrapping and texturing is where I lack. I based this off a Ferrari F150 2011, stuck with the concept as much as I could.
Have added some more detail to my recon trooper. He has gotten more defined arms and his fingers now look like fingers instead of sausages... Might start re-topo fun soon.
New gameplay video of Defenders of the last Colony, the indie game made by polycounters is gogint to come out very soon! [ame="http://www.youtube.com/watch?v=hIJfqOYTFQ8"]Defenders - Open Beta Gameplay #3 - YouTube[/ame]
I'm doing concept art and studies for a Second Empire style house I plan to put in an Victorian era environment, inspired by this concept by the legendary Feng Zhu. Sorry for the big dump. I'll do a WIP thread soon.
fan-art ;D Damn I wanna play this game so badly...my fingers are aching. Soon....Sooon my child. Im not a creep...i'm not. Ughhhh *mind is blown* What class will you guys be playing? ;D
Started working on a new model, this time it will be a Willeys MB jeep :) Almost finsihed working on the low poly base model. Allready made some high poly parts, but I will post them as soon as it looks like something.. :p
Started working on him again made slight changes to the face to break up the symmetry a bit. Played around with some BPR filters in zbrush. Started modeling the rest of him will show some progress soon... hope you like.