how old is this child supposed to be - oh wait now i got it :D erm okay whatever nice improvement! and now comes the crit ^^ how big is the diameter of the eyeball? the eyes look really flat right now, eyeballs are rather small, 2.4 - 2.5cm - 2.6 often looks better in cg but bigger than that will always look somewhat flat,…
Total time 32 mins, including low/high/textures. In-game: Multishot ingame: http://www.team-blur-games.com/odium/cmc_head_ingame.jpg Diffuse only shot, no lighting: http://www.team-blur-games.com/odium/cmc_head.jpg Flats: http://www.team-blur-games.com/odium/cmc_head_d.png…
Andy H: Sorry man getting permission to post flats might be a long shot unfortunately! Teejay: Yeah its a bit unconventional, not a n00b question at all. Its all about pleasing the tech artist / riggers and skinners your working with :) At the end of the day as long as what im doing looks fine, and im able to pass on to…
weird and cool. just the way i like it. love the way u handled those "mummy" straps, good and original. the "dotty" shoes dont to it to me... think there r enuf dots already on the model. also try mixing some of the colors, pouring some of those green into the yellow pants (as u did with the octo-head, on the inside, and…
ScoobyDoofus: I agree with Talon. What struck me the most with the older version was the overall contrast of the flesh colours. It's a catch 22 because although it looks more realistic, the other older one looked better IMO. With that said it would be pretty strange to see someone in real life with exaggerated skin colour…
Duncan - Really cool shape ! I'll follow this Thor : ]. vvheris - (about the lambda sigh) I can't believe I forgot that, really good idea! I'll definitely do that! Moof - This peace is awesome! I'd like to use colors like you!!! I'm taking a short break from the character I'm working on (the saddlebag Gordon) so I try to…
@Uncle, BitGem and KyleJensen: Thanks a lot, guys. Much appreciated. @Skiffy: Thanks for pointing that out. I added some more loops to their wings and updated all the shots with a newer version. @SveinY: Thanks, man. I like the design of your ogre. Though I think he needs some color variation. Add some red tints to the…
+1 to professionals here. coming on a decade. i dont think i was being unfriendly, just honest. im not about to toss in smilies or flat praise for a piece that is obviously created by someone who has an artistic ability. theres too much of that already from other members. im simply interested in cutting to the point of my…
Looks awesome mod! Nice amount of details and nice exaggeration with the proportions/style. Nice render and lighting as well. I don't think the spike shaped bar ends go well with the rest of the bikes style. Where's the glass part of the front turn signals? It's almost as I get the feeling that these turn signals are…
Hi there, just showing what i'm doing ATM. The company i'm in (small indie studio called Ghalmac Games Studio ) made a prototype of a game called The Big Feed, destined for IOS/android, and I'm currently in charge of redoing all the graphic par of the game to redo it via Unity, in full 3D. Been quite some time since I…