Thanks allot Splatt .It will be a 3 or 4 part tutorial thats going to get published .I am not 100% sure yet if the model and project files will be included .
daaang.. such a great page here.. love the progress on that scene Carlon... Here's a piece I'm working on involving my recent diablo 3 characters.. still very WIP
Thanks urgaffel, I'll keep that in mind next time. Hahaha that's awesome Nick ! Reminds me of Doc's sniper rifle in Back to the Future 3, but even more ridiculous.
So, felt like making a realistic kukri knife and here is the result =) Took about 3 and a half days. For texture flats and wireframe, please visit my portfolio.
Trying to speed model a Halo 3 BR (sorta speed) I'd really like some feedback in my thread http://www.polycount.com/forum/showthread.php?t=101274 Thanks!
Cross posting this :): Baked out the rock I was working on, threw it into the UDK to block out the placements. No textures, just AO/Normal/ Constant 3 Vector to give it some colour :)
I love this thread to death, finally thought I'd contribute! Working on a massive piece based off of John Park's concept: http://jparked.blogspot.com/2010/03/uncharted-3.html