had a quick concept sculpt for a new character two days ago. started to model out the sculpt meshes yesterday. this is what I've got so far - crits and feedbacks are welcome :) still working on the shaping & silhouette.
nice work guys suprore :looking good, somehow those bodymasses remind me of frazetta's work still had that traditional sculpt base lying around and i tried to make something out of it (still going to refine it a bit). next traditional sculpt will be with some proper reference and tools :p…