Hello, I'm having exactly the same issue as JONNYquid was. My textures get all pale and washed out when they are in the marmoset material texture slots. Previewing them shows these pale washed out versions of the texture flats. I have tried saving the textures out as .psd and targa in 16, 24, and 32 bit versions but they…
Marmoset seems to ignore specular if alpha is transparent and I can't find a way to change that. I want to have a transparency with specular, is there a way to do this? If reflection support is in the next upgrade and I can sort out this alpha specular problem I'll definitely buy this. edit: I sifted through the thread and…
>> VERSION 1.02 UPDATE << As Jeff already mentioned, the next point release is now here. Here is the rundown of all the fancy new features and bug fixes: Feature Additions:* Sky Tool generate custom lighting environments * Skin Shader 2.0 new controls for skin tone, translucency, and masking * Built-in Video Capture…