passerby, you may be right. But it seems to me his goal is dimension control not about object scale maintaining. See the words 'dimensions' and 'really defined amount'?
new update. http://www.digitalfossils.com/Download/VoidWorld-may-13-11.rar Summary of changes: * File > Export Scene As. It does the same thing as "Save Scene As" except it won't change the original file definition. * Mesh "Split" Command is improved. The original mesh will be removed. * Object "Split" Command is added. It…
Thanks for the new suggestions! Guys. new update. http://www.digitalfossils.com/Download/VoidWorld-jun-23-11.rar Summary of changes: * The 'Hide' command is improved. If there is no selection, it will perform unhide instead. * Modify > Common Tools > Move By Last Measurement. JoseConseco, in your case, select wall B, open…
cheers man, I'm not too sure what the defaults for these should be as I think users will be massively divided over this. I have a temporary set of hotkeys bound to \ z x as these are closest to Alt (navigation key) but I can imagine it getting really crowded down that end of the keyboard for Right Handed people. For me, at…
new update. http://www.digitalfossils.com/Download/VoidWorld-Apr-23-12.rar Summary of changes: * A bug in object pivot operation is fixed. * Prefernce form no longer locks out app. * All grid opacity can be adjusted seperately. * Edit > Preference > General > Allow subobject typ hotkey toggle between previous type, Rtopo Z…
new update. http://www.digitalfossils.com/Download/VoidWorld-jun-24-11.rar Summary of changes: * some orientation snap bugs are fixed. * Modify > Common Comnands > Delete(Options) * After using the streamline 'Set Manipulator' tool, if Q key is pressed or selection is cleared, the Pivot Position & Orientation will revert…
new update. http://www.digitalfossils.com/Download/VoidWorld-Feb-09-12.rar Summary of changes: * Edit > Options > Vertex Transform Along Edges. * Open Scene or New Scene will clear the existing object groupings. * Geometry > Resymmetry tool has a new feature. If no selection, symmetry center vertices will move into…
mLichy: If you click the viewport direction type lable on top-right viewport to bring up the viewport menu, you should be able to see the 'Show Bounding Box' option. If you want to align an object's position and orientation to another object, you can use the a Selection-Snapping tool. It is only available in streamline…
Tiles: I don't feel a pain at all. But it seems you have a lot of pain though. lol. I think I may now understand what you mean. You want to type in dimensions like 205 mm so the model can scale it self to that dimension in the specified axis, right? You can get the object dimension value in 'Scene Explorer' > 'Object…
Hi IStonia, I assume that the MMB: Differential_Snap is for snapping one object precisely onto or next to another object by either a Face - Edge - Vertice, but I have spent over an hour trying everything I know (which isn't a great deal) and still have no idea how to implement it. In the Streamline Tools dialogue box it…