We now have "dynamesh" in the official build: https://twitter.com/pablodp606/status/1161688160734253056 Get the latest build: https://builder.blender.org/download/ This will be very good for vertex painting, to bake pointiness maps and to project displacement maps.
am i correct in assuming that the new vertex normals functionality will work with the data transfer modifier? that vertex paint stuff finally includes features into the standard version that i had kept a custom build around for. finally! :)
Using Texture Tools for Blender : you can in the UV Editing workpace/viewport click the Checker Map creation button and instantly switch into Texture Painting workspace/vieport and paint onto your object.. Maybe using one additional click for choosing the size.. (and maybe one for new material.. 😅) (Dont' forget to save…
Got some progress on my Gradient Painter addon: https://www.youtube.com/watch?v=Kwe1tqVLd-A Not a ton more functionality, but a whole deal more stable. I'm very interested in any input/feedback if you think this could be useful. as @Jakro suggested, I will start adding some painting functionality layered on top of the…
I just realized that I need a better control for edge padding with textures which weren't baked (getting nasty bleedings from UV seams in Unity with mipmapping). So, does Blender's texture painting tools have an eraser brush that only erases pixels from outside UV shells (if I can paint straight in the UV editor)? I'd just…
Anyone knows if you can bake to udims now? I know we can paint udims in Blender currently. Any news about this and when it might be implemented? EDIT: No baking to udims yet: https://developer.blender.org/T72390
It can be used for spline generation and then baking in cycles (but addon itself is not about baking): I'm not sure why, but usually I get way better result if I hand paint texture for hairs that bake it. After bit of tweaking:
I figured their were newer builds out their, just wasnt sure where to get them, Thanks :) Gave the one in Dim's link a try, and the UI problems was having before seem to be gone. But considering I'm not really familiar with Blender past some brief experience in 2.48 a while back, their are a few things that I'm not…
Hi. I finished this add-on. It lets you offset the weights of the selected vertices by dragging the mouse up and own. Sometimes while weight painting you want a more specific way of setting weights than just the brush. You can get it on my Gumroad (1+): https://gum.co/adjust_vertex_weights Features: * It automatically…
Is anyone else experiencing input lag in texture paint mode in the newer versions of Blender? Every time I make a stroke I have to wait for a second or so for it to "catch up" and then things are good, until I let go of the stroke. I noticed it when painting in 2.75 this morning, so I thought it was probably fixed in the…