Talon: beef up the forearm and resolve the transition of the bicep to the forearm and bicep to deltoid/pec area. thicken the shoulder plating and I would also make the quads actual armor and thicken them up as well. they can still have the shapes of the muscles, but make it look like armor. it also cuts off behind the knee…
dfacto: beautiful refinements in terms of the read on the surface changes, i feel like i could confidently model it just from that image. really believable detailing, and the NZ manufacture cracks me up. just curious, is this to be like a vestgun/hold out pistol or what? is it a slug thrower or something more esoteric? as…
working on making a wooden texture for something im trying to make first ever real crack at hand painting anything, was trying to go for a plywood type effect (something like this…
It is. Typical drumstick is ~16 inches, and a mic by comparison is 7-10 inches, but there's a few reasons for the size being what it is. The design is going to sit on a skateboard, where the skateboard will literally fit inside the shirt(portions of the left and right sides will be cut off in the process...to a point about…
wow this thread moves fast :) handsandwich - thanks, and you are right, but the strap is a tiling texture, which makes this a bit more difficult. hmmmaybe i should still give it a try .. jesse - I did Bramble before, including the drunken uncle (the handguns) never finished that though :S I do want to do the whole thing,…
haven't been around here much lately :S too much to do and welkl working on my comicon entry. doing a younger version of storm, my hommage to the bad punk design decision they made in the 80ies :D Decided that i'd need more women in my portfolio and something less stylized and/or fantasy might be nice, sthe challenge was a…
*Squint* All right, I'm no "professional" or anything, not yet anyway, but I can offer some tips. Ok, first thing I would do if I was handed that model and was told to work with it would be to first harden your normals to see what's exactly going on in there (the wireframe is hard to read, and the smoothing makes it…