yeap, i kown, anatomy is off, but i'm trying to follow an action figure of him standing on the table in front of me:)) Honestly, i learning zbrush 3/updating my skills. "Looks like he is wearing some muscle suit for his body and 2 for his arms" - you're right man.
commander_keen: that looks cool and useful! been working on this for 2 days now and my brain is starting to hurt. when i finish the high poly i'll make a new thread. most of the big detail is in. need to add in all the rivets, screws, etc. as well as do the other side which isn't hard
Does anybody know this guy? Eyes and hair are quickly photoshopped, still have about 2 subdivisions to go with this guy. Still need to add his eyes, hair and rope. I wish Mudbox2009 would work at home(I get a white screen when I start it :(). Let the crits roar!
OOOo i love that card muz. Show us a picture of you holding it! that would be so cool. Started work on another BIZZZNATCH. About 2 days work. Will be going for a semi-realistic thing. Awaiting for the artist to approve (its actually a pretty big project if we can all come to an understanding *fingers crossed*)
Here is a test I completed 2 weeks ago for a game company. I didnt end up getting the position but it was great to get outside my normal setting or work. It has color, spec, normal, and incandescent maps(1024x1024' s) If you would like to see wires, texture maps and such visit my flickr portfolio :).
started to work on my scene 2 for the student game i still working on with few other guys (programmer are bit strange :P ). can "only" show currently in unreal cause the editor of the engine we are using dont want anymore get started at home -.- but i will show some more when i have some more :thumbup:
oh man, mop, lol - i have all those sdks too. i found them the other day. Nearly all of them have 1/2 made skins, with the exception of Pior's kickboxer dude. I vote for an oldschool sdk thread, would bring back memories :) and mat, that print is really freakin awesome! how big is it?
nrek: he's already in-game.. I'll post pics when I finish the whole thing and btw.. maybe I should create a tf2 lightwarp mod.. should have known about these ramptextures earlier :poly142: I like the default setting . but maybe it's possible to create 2-3 cool new ramps .. we'll see... test1default
2 am... fingers cramped.. anywho some progress, everything is far from done ALSO, does anyone know a fix to the really annoying right click zbrush menu freeze? i tried searching the zbrush forums, found nothing. god damn that thing drives me nuts. lost hours of work. anyone else experience this?
super smexy adam. loving your HP stuff. i like the feet on #2 lampoly. here's what i'm gonna get going on. some lines of apocalypse chow! he's a chow chow man doom smith that forges destruction on his skull adorned anvil of armageddon! im gonna try and make him furrier like this dude in the final paintjob.