Phew. I'm getting back into the modeling game after a busy summer. I've decided since I've never done a gun to try it out. I'm having some problems though wrapping my head around the edge flow for the center piece of the scope. The ridged cylinders are easy, but its the complex square with rounded sides that is bugging me.…
Man I'm lovin this thread! One thing that i don't think has been covered (or maybe I missed it) but wrapping objects (repeating meshes etc.) specifically in Maya, bolts or trims etc. I saw this link - http://www.mutantspoon.com/temp/howto01.jpg If anyone can tell me how to do what he did in steps 6 and 7 using maya, I…
thanks, I've already had this thought that model is alright (it's just a bunch of boxes, how can you mess it really?) but if I want it to work than I have to place it in the scene and work on materials more. Perhaps lowering glossiness will be enough. I greatly suffer from that syndrome when I have to work on something to…
Thanks a lot perna, that definitely smooths it out. The pole still leaves a bit of a pinch at the corner, causing a slight line where they meet that falls off gradually. I also tried using a pentagon like in some of blazier's examples, but they didn't smooth so well. I'm not sure if they're really good when wrapping around…
Hey guys I have a small problem here. Basically what I am trying to do is to model some sort of leather wrap around my knife handle. Here is the picture: Currently I am trying to do it manually but it is really hard to get that natural fold look and it simply takes alot of time. Is there some sort of tool in Maya that…
Hi I'm replicating a tarp (red in picture) that's wrapped around a model. I'm a newbie so I don't have a clue how to approach this (it's a plane I believe). I was thinking I could start with 2 curves, 1 profile for the bottom, and 1 for the top, and "loft" them together. Didn't work out though when I tried :( EDIT: whoops,…
Yup, here they are... http://www.mediafire.com/file/plxrcb5ul882c7r/HowYouModelDemShapes.7z http://www.mediafire.com/file/wrgceiclhexfdk3/Image_Tuts_Mix.7z http://www.mediafire.com/file/dyhdenqkgobihdb/Wireframe_Dump.7z https://drive.google.com/drive/folders/0B50TkT6CiX5yR1JmWkNxcDhHN2M http://imgur.com/a/dEWXP…
Oo oo, i know this one @Dklang, first one definitely make a tileable texture. 2nd, quite possibly one of the most aggravating things ever. Off the top of my head I have 3 solutions; 1)go in and work the the topology itself, get the loop to travel back around the top of the surface rather than ever touching its side, or…
Hi I need some help with this grass on the roof, I am learning how to do more stylized modeling and I can't quite wrap my head around how to model this cleanly. Here's what I've tried so far I know I can replace the tufts with 2 planes but the base of the grass is what I can't decide on. and here's the thread of my WIP for…
Her's a shape that i have trouble with wrapping my head around. I want the 3 small cylinders and the large outer ring to be one piece. Hardest part is for me that the small cylinders stick out a bit on the top, also keeping the inner edges of the large ring relatively hard. I guess i could just brute force it with lots of…