Hey! Can someone give me advice on modeling my form right here, i tried alot and i'm pretty much stuck right now.. I'm having troubles to arrange my supporting-edges without screwing up my form in the round areas.. my inital attempts were much worse, but after buying a subD model-kit for kinda 'reaearch' and browsing this…
8th spencer, http://prntscr.com/f4bqlo <might help you. A suggestion ( i could be wrong) http://image.prntscr.com/image/159eac11504146c1852b905a35f056a1.png In ref image red dot surface and green line surface are not of same height. Give supporting loops like blue line rather than making triangle. Edit: In most cases…
@Raphael_Bouch to clarify for my question, with my current topology i get a little pit of pinching at the edge. Do you know if there is a way to avoid this? Maybe a different way to topologize that edge? Ive included some images of the topology as well as the pinching. It might seem minimal but its pretty visible in a…
After slowly making my way through the entirety of this thread, I have compiled a selection of 49 images and GIFs illustrating some techniques, mini-tutorials and topology for a range of objects that people may often need to model or learn better methods for. Some included are bolts, screws, cutting holes in meshes and…
Ok, I kind of see what you are doing, had to click the image to enlarge it enough. So your modelling just this cod piece part? The mesh I presented might not help exactly but if I were you I would make it a contiguous mesh that smooths correctly first and then detach parts and position them. Like in the image: the belt is…
The image is sideways, so I have no idea. This should be pretty simple. Post what you've got done so far, and isn't there a thread specifically for this?