Ape that will be him http://img.photobucket.com/albums/v242/pior_ubb/pior_copwip_004c.jpg For the spherical part I had the base done in classic modelling fashion, just a simple shape with a shell modifier linked to a profile spline in Max. The details sitting on top of that sphere shape are all sculpted in, that's…
Thanks Kolby I really appreciate the kind words. I'm a big fan of your work so your opinion means a lot to me. I'm definitely going to go back and fix the hands/feet to try to remove some of that awkwardness that's bringing down the design. And yeah, it's not a coincidence that it feels similar to Barlowe. My whole…
pior, that's a really cool and intricate boot you've got going. Impressive sculpting. It makes the whole high polygon thing more fun and intuitive, don't you agree? Of coures, it has its limitations, but those are easily bypassed by some old-fashioned SubD work Some of my own sculpting that I'm working on at the moment.…
So this is my first time posting, but I have been a long time fan of the forum. I finally mustered up enough courage to show some of the stuff I have been working on. I heard about the upcoming Dominance War nad have been counting the days until I can start. To pass the time I figured I would do a warm up. here's what came…
Fuse, its coming along well, but it lacks any real depth. Might want to try flattening the image to one layer, duplicating it and setting it to overlay or some other layer style to jump-start some real values in there. the whole thing is very monotone. add some red where the skin is thinnest and at the tip of the nose. add…
ironbear: yes! gogogo tacit math: That hair wins. Was she sculpting friendly, or did you have to fix her up some? Fuse: Probably got a bit carried away with this, but... - I think the chin/bottom lip is throwing the whole thing off. There's a vertical indent which shouldn't really be there. -The eyes don't look like they…
[ QUOTE ] So this is my first time posting, but I have been a long time fan of the forum. I finally mustered up enough courage to show some of the stuff I have been working on. I heard about the upcoming Dominance War nad have been counting the days until I can start. To pass the time I figured I would do a warm up. here's…
Hey all...its been awhile since I've been on the forums. Been pretty busy. Decided to really get serious about normal mapping so this is my first really attempt at trying a "pretty" face. Don't have much experience with normal mapping characters so any type of feel back would be hugely appreciated! Not sure if I'm going to…
RUZ & SLAUGHT - thanks , that encourage me to go on. I work mainly under CINEMA 4 & BODY PAINT , as I know there no "smooth groups" like under 3DS MAX. When I work "boxmodeling", I switch off completly the smooth to see the shapes better way. On the snap of Mr.B.W. the smooth is about 30° for whole mesh. Anyway - when he…
ironhawk: yeah you are right, the stripes need some work, currently they look a bit like elastic stonesplates, the should get sharpened. the whole idea of the rock is something like a rock which appears in the center of a map (and trys to be the centerpoint/meetingpoint) which should tell a story of the local culture…