Looking good fuse, you improving well man i'd say to work on the lips more, mainly the lower one. Well kinda done with it i think, its been hard to get a single critic on the competition forum unfortunatly :\
My 1st animated model into the source engine. Crap I know but it was a test to see how hard it was lol, wasnt all that bad an experiance now for the real deal.. Snowfly thats a brilliant piece, makes me glad im a Flynn
I am, I am ... must be hard to see with dusttrail I'm leaving behind ... Forest, eat your heart out man, Ima running ... (about time too ... about the 1st time I'm making something worthwhile of showing)
lookin' cool MoP, although I still think the ears lack volume/fleshy feeling...hard to render tho, I know, but he would really benefit from this, the rest of the model is pretty damn cool details on the lips are nice
thanks doc, i started a thread for this and i did tweak me jowls a bit..so check that out, might still need to trim them a bit.. the mouth is giving me trouble, so hard to capture the true sexy of arshlevon.
thanks hawken.. here is an update.. tweeked the shader settings a bit, also have been making changes to the model. its really hard to match real camera distortion in max, so making the model accurate has become a guessing game.
lol, yeah I know. I've had a hard time looking for decent reference pictures. When I came across mops ref's, I decided to use them, lol. I Hope he does not mind me using them,
A bust I just started work on tonight. I'm thinking I'll turn him into a full character, but I could use some help. It's hard to capture the essence of a vampire without showing his eyes or fangs. Comments or criticisms are greatly appreciated.
@ Tully That looks alive! ...Would be hard for him to hold his balance in that pose. @ SEKNeox I have no idea how that celshader works but im not into that UE3 Material system anyway. I really would like to see a screen of that celshader applied to your model.
Ruz, that's looking sweet! However his face is looking a little dull, and is lacking some subtle pigments. Also he needs an imperfection here and there, also the line on his brow is looking a little too hard, I would soften that edge up a bit.