Hi guys! This is my last work, a realtime character based on the art of Grafit Studio. Texturing in DDO Painter, rendered in Marmoset Toolbag 2. Hope you like it!
Nice work everyone! I have been modding Starcraft 2 for a while and decided to show you some of the finished assets. The main inspiration for me were the Heroes of the storm and World of Warcraft. If you are modding Starcraft 2 or would like to and you need these assets, then go and grab them here:…
Had a lot of fun working on a scene for the Artstation Journey challenge. If you want to see the Marmoset viewer file it's at: https://www.artstation.com/contests/the-journey/challenges/2/submissions/2613
Had a lot of fun working on a scene for the Artstation Journey challenge. If you want to see the Marmoset viewer file it's at: https://www.artstation.com/contests/the-journey/challenges/2/submissions/2613
I updated my artstation post with Marmoset2 views of the 2 models I made previously with some updated maps. For the viewer please go to -> https://www.artstation.com/artwork/YPolY
Decided to finally post this character that I have been working on in my free-time. Being a father of 2 time gobbling toddlers any free-time that comes is cherished.
Just finished a hand painted tutorial series. From block out model in Maya, painting in 3D Coat, to presentation in Marmoset Toolbag 2. https://gumroad.com/l/itsalog
Downloaded trial for Substance 2 and made Ryuko's uniform textures. Test render in marmoset, thread here: http://polycount.com/discussion/168070/kill-la-kill-fan-art#latest