Hello! First post here, since I created my Polycount account for the contest. This will be fun and I'm eager to see everyone's results! As for the question: Can I do some kind of "crossover"? I mean I've seen some of your characters are slightly based off other games. Can I do the same thing and create a skin for a LoL…
Is a high poly model actually required for submission? Would I be able to just skip this step and just jump straight to my low poly and hand paint from there, since the high poly is only used for AO/base lighting. We have just made the high poly sculpt optional in the contest details. A high poly sculpt is part of the…
Hello! I'm a participant of the contest from the Riot games from Belarus and my name is Evgeniy, known with nickname "lunahod" on polycount.com. I'm currently in a small panicky state so I hope that you will understand me. A few days ago (12-19-2014 10:09 PM) I have been loading my final images of Khazix in section with…
Just a couple of questions regarding the animation contest... 1.- "Consider League of Legends game view for your animation". Which is the camera angle for this? The angle to use is around 55 degrees with the FOV being 40. 2.- "Submit a playblast in Quicktime H264 format from the front, side and ¾ views". What about the ¾…
Are the model/rigs provided for animators or do we have to rip game content a la Valve ? You can use whatever rig you are comfortable with. There are tons of free or low cost rigs available online if you do not already have one that you are familiar with. Well, ok for the rig, but for the model ? We need to animate a LoL…
A quick question about the creep den specifics: Do you need to (or are you allowed to) redesign an existing creep den (blue buff/red bufff/ wolves etc.) or do you have to create an entirely new type of creep den (in which X type of creep would live)? It is entirely up to you. This is a fan art contest but if you want to…
For the VFX contest are we allowed to use 3d props from sites such as turbo squid. Im not the best modeler and uv artist so this is where im stuck at the moment. I don't want to spend half the challenge modeling a keg and rocks. All the actual effects parts would be modeled by me obviously. For example if I were to have…
Could you explain the rules regarding rigged models for Animation? The answers were a little unclear. I've read some of the answered questions - it sounds like the contest doesn't care if the model is Mickey Mouse as long as it's effectively showcasing a Champion's move and skill cycles. However, if we DO have access to…
OK, so for animators, the rig doesn't matter at all... it doesn't have to llok like any specific character I assume? I can just go with a vanilla Norman and go crazy with him? Also, do the animations have to be based on actual League of Legends Characters/Abilities, or can we come up with our own? As in: I hope my…
Hello! 2 questions here.. -As for the Environment art Contest, does the Inhibitor/towers NEEDS to be purpler or blue team? Or it can be yellow, green, etc.. And if we do can change the colors, do we need to show the base with the two different colours? No. It is up to you what colors you use. -And is the ground for the…