Three shots from my level, which is based off a factory which harvests heat from active magma flows on a small planet that's burning up from the inside out. Once robust, the factory is falling into disrepair, and you have to fight amidst the chaos. First image is the level entry point and the one area that's still somewhat…
"For those willing to build a mountain of bones and climb to the top In environments that stun Against ai that kills For those willing to stake their lives in pursuit of victory We salute you" Alright here is my themes so far(I will do a post for each) I may have one more if I have the time :) First One "Space Castle…
This thread is for your final submission/entry to the UT Master Challenge: Concept Art contest at Polycount. This thread is not for discussion on the entries and any replies like that will be removed. Important: When posting your final entry, please include a link to your WIP thread. The deadline for entries is August 4th,…
Theme 5 [Derelict Facility] "Retrograde" Super-sized old militaristic like tech. Iterating off of myself off of the mine after someone suggested I look at nuclear chimneys I wanted to do a full on variation of the mine but much higher up towards an exit. A mixture of wide open areas and tighter corridors into different…
Hello everyone at Epic and Polycount! Thank you for hosting this contest I've pushed myself hard on it. Theme 1 [Space Castles] My first theme "Melting Pot" is an over the top Space Castle. A cross between Peak and Facing Worlds were my main inspirations. I knew that Epic had tackled oriental themes beforehand in UT3 but…
WIP: http://www.polycount.com/forum/showthread.php?t=138125 An underground hi-tech excavation site of an ancient Egyptian facility that had some mysterious technological and/or spiritual function. The scientists involved in the excavation are experimenting with the construct to figure out what it is, and maybe reactivate…
Okay, another entry by me with a different theme: The Walking Mining Facility, also called the "Liandri Spider". The WIP thread can be found here. A small description: This is the Liandri Spider, a walking mining facility which can conquer any grounds. It is called "spider" since it has 8 legs (of which two are not visible…
[FONT=Arial, sans-serif]Tocsin:[/FONT] WIP [FONT=Arial, sans-serif] Don't throw the baby out with the bath water, here's my attempt at a Necris themed map With regards to the new visual direction.[/FONT] This image has been resized. Click this bar to view the full image. The original image is sized 2545x1843. This image…
Hello everyone! I love so much of the work provided here this will truly be an awesome Unreal Tournament. My final theme... I wanted to create a theme to highlight the UE4 engine's water capabilities. [Mid Tech] "Vortex" is a hydro power plant that uses the new gravitational vortex turbine technology. Part dam, part power…
Last one for now...:) and thank you so much for this opportunity EPIC and Polycount, it means a lot to me and my quest to become a concept artist on high end games and movies. EpicMegaMall For this one I was looking at a lot of the skyscraper maps in past UTs and I was trying to come up with a theme that they likely would…