Now that UE4 is out i'm playing with it a bit at home: [ame="http://www.youtube.com/watch?v=72RpmMZvSPU"]JordanWalker LostDepths - YouTube[/ame] A small project i'm playing with in UE4. Started with FPS Blueprint example. Started messing with movement, camera shakes, got in temp sword and shield model. Added run. And…
Hey guys, i don't post in a longtime since i been kinda busy with contract work but i started messing around with the new skin shader in UE4, everything else is just a placeholder to put the face in context but i got to say that i am surprised how easy it is to get decent results with the new skin profile in UE4