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Author:
andrewmelfi
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What Are You Working On? 2014 Edition
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Re: What Are You Working On? 2014 Edition
Reply by
Revel
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Aug 2014
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Hard surface practice modeled in modo. Based on Paul Pepera's art and many other vault door's pictures.
Re: What Are You Working On? 2014 Edition
Reply by
theStoff
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Apr 2014
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Practicing expressions and testing my rig. Hopefully the expressions are more obvious than my last expression chart.
Re: What Are You Working On? 2014 Edition
Reply by
JoshWilkinson
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Jul 2014
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Hristo that scene is looking absolutely stellar! Spent some time practicing material definition with the new Quixel Suite
Re: What Are You Working On? 2014 Edition
Reply by
jfeez
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Jan 2014
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Been practicing heads lately, this took a couple of hours tonight, ran out of time for the hair, but oh well =)
Re: What Are You Working On? 2014 Edition
Reply by
Panadol
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Jan 2014
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Starting off 2014 learning/practicing creature busts in my spare time, here is my current WIP
Re: What Are You Working On? 2014 Edition
Reply by
s6
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Jan 2014
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"You look like a monkey tyrin to hump a door knob" Going to use it for PBR texture practice. HP
Re: What Are You Working On? 2014 Edition
Reply by
Will Faucher
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Jun 2014
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That is clever, 2.5d is great for a lot of things, but sometimes having an actual mesh is a lot more useful/practical. Thanks!
Re: What Are You Working On? 2014 Edition
Reply by
mospheric
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Dec 2014
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Finished up this Substance Designer and PBR exercise! Starting to feel comfortable working with both. PBR practice thread.
Re: What Are You Working On? 2014 Edition
Reply by
SorinLupu
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Dec 2014
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Hi guys, I decided to not lurking anymore and start to post my PBR practice character. Cheers, Sorin
Re: What Are You Working On? 2014 Edition
Reply by
Decci
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Nov 2014
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Hi I tried to make a practice sculpt kemono style! hoping to be done this within these days. thanks for looking!
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