Still plugging away :3 Changing pose, adding some diorama elements etc... gonna close his fingers ofcourse, got a ground to add and probably going to add some projectiles hitting and destroying bits of the pillar with some debris. Feedback wanted :D
Thanks Kend, the Catwoman looks ace btw, very clean :) Cyberpunk 2077 by CDRED was my main spur, but then I got looking at some GITS stuff to as I couldn't help myself :D Done with this sculpt, gonna try and do a nice composite soon... :3
I started a Kelthuzad... then saw the new WoW cinematic, so was getting orc vibes (hence those orc sketches), worked into one of them during my lunch and ended up with this... I now want to do a full orc character :3 They're to cool :D
Did a low poly axe for DOTA2 over the weekend, submitted yesterday to. LOD0 ended up as 294 tri's and the in-game LOD1 was 216 tri's :D Be sure to rate up coz I love you <3 :P http://steamcommunity.com/sharedfiles/filedetails/?id=195902067&searchtext=
Hey Squals, I retopo over the basemesh. I do segments and then crease the edges I want to make hard when subdividing, once subdivided I then dynamesh at a high resolution so that I can detail that part. Update on my armoured alien dude! Crits welcome :3
Posed and painted. Was a nice little project, might do another dino as this was really fun. Some full body and blinn shots to come later. Back to the alien guy :3 Thanks Stevston89 for putting the time in to do the paintover, gonna gather some more ref later today and hopefully make a start on the skin.
Thanks Kisel <3 Gonna add like a neck cushion methinks, a lot of work needs doing on the feet hence why I've cut them off. Need to fill some gaps and add some elements which knit certain panels together a bit better to. Feedback/crits always welcome :D
My 2013 :3 Probably less then 50% of the work I've done this year when you factor work and university pieces to, as well as some of the stuff I've left off. I think the oldest piece on here dates back to mid May. It was as ace year and I plan on doing even more in 2014 ^^
Taking a small break from busts to do some more on this tonight (tbh I'm having to much fun :3). Still super early, any feedback, crits or suggestions welcome :D I'm thinking big raptor claws for the large hands but digits for the small ones so he can carry a gun >:D
update :3 Its not representative of the final colour break up that I have in mind, although it gives a good idea; Ill be wanting to break up a lot of the white with some small details/accents and black panelling but keep the overall read like it is now. Hands are placeholder and need love along with the calf/heel zones