The breasts need to spread out a bit. They look like they just stick straight out of her chest which is fairly unrealistic, they'd hang to the side of the ribcage a bit more. The hair in front looks really good how it flows down her neck. The hair in back looks like one big clump that just splits into strands at one spot.…
Hey guys, There are so many people asking me about the process of making my Ellie fanart so I decided to do a making of for this character. This is just an overview, not an in-depth tutorial. I can't go into details for everything unfortunately due to time constraints. I'm sorry if you couldn't find the information you are…
Looks pretty good! A few things to think about: - Your website background is too busy! It's distracting and disorienting when trying to view the actual art(which looks nice btw). - Sci fi machine room: The first image (and the banner is not the strongest) re-order your images showing the strongest first (imo the strongest…
These are coming along very nicely, I'm digging the support character... mainly because I have this thing for stuff that behaves like a turtle shell haha.. I do however feel that the tank isn't coming across very Tank like... besides the two shields/thigh guards/floating shoulder pads there isn't much in the design of this…
If you're going for the 2-3 piece super awesome portfolio approach, it'd make sense to polish as much as you can. On the other hand more portfolio pieces/freelance experience would allow you to sustain an interview convo longer if you don't believe you have that much to talk about with your current pieces. I guess the hard…
Firstly, holy crap thanks for the support guys, It's really blown me away haha! I just hope there is some stuff in here thats useful and its not all absolute rubbish ! Delega: No sorry she wasnt! Beestonian: It will be a realtime, textured asset, the budget might be quite high though as I anticipate a lot of polys in the…
Not specifically directed at this piece, i like it for what it is. To the piece if you can learn Marvelous designer or use zbrushes new (clothing wrap features) idk the exact name haven't used it yet, the dress might come out looking 1000% times better. Cool, this looks good as a practice piece. I figured you might need…
Thanks for replying,Eric.I am using Maya.I posted a thread like this before and it was of how cloth and hair were animated for games and the answers are exactly like the one in the thread u posted.I have been having a difficult time simulating anything in 3d(Maya)as its intensive,time consuming and tweaking parameters that…
As taken from my blog: It's done! That's right, after 6 months of solid labor, Desert Straggler is complete! I've got tons of pics to show, and I must say that this is by far the best thing I've done so far. Considering that I just started learning the Unreal engine about a year ago, I'm happy with how much I've learned…
Studio: R16 Interactive Project: Tale's Edge Role: Technical Animator Type: Contract (hourly or day rate) with opportunity for full-time if deemed a good fit for both sides Location: Fully remote, global applicants accepted Rate: Competitive based on experience, engine understanding and location. Please share your…