All the ZScript-based tutorials that come with ZB are pretty damn good for getting all the basics down. Also, the ZBrush Practical Guide on Pixologic's site is quite useful after you've gotten a good start
There is not much you need to know, just paint where you want seams and paint where you don´t want them, there is a mini tutorial/demonstration on the pixologic website which shows how to use it.
Silo is great, but is dead. As long as there are just words from NC and no actual updates for years, the death remains. Pixologic development model is something completely different. I think VW will be a quite substantial "update" to Silo. :)
So there seem to be a lot of places to download matcaps, including the pixologic website, but if I understand correctly mat caps don't play nicely with BPR rendering as most that information is baked into the material. So are there any repositories of standard materials for ZBrush?
If anyone is interested, feel free to PM me. Pixologic doesn't allow you to just swap licenses when you change operating systems, so I'm looking for someone to swap my Mac license with. Thanks! -Dave
Hello Polycount :) My model is (mainly) based on the following concept: http://eu.blizzard.com/diablo3/_images/artwork/ss102-hires.jpg Main tools of the trade include (but are not limited to): Autodesk 3ds Max Autodesk Maya Pixologic Zbrush Adobe Photoshop ---- Thank you for your time, - Andr
Hey im way interested! I sent you a PM. And you do need to contact pixologic to get a license transfer authorized. They will do the transferring. I guess i should also ask, is this for Win or Mac?
"Fuckin' Zbrush how does it work?"... ...I'm sorry....I couldn't help myself...the wording was too close... in an attempt to make this post constructive, here is the link to pixologics trial download. http://www.pixologic.com/zbrush/trial/
Thanks for the example Enodmi. I am sure it will come in handy. I tried it on the head and it didnt come out as clean as your example. I hope that day come soon :P Mite send pixologic a email :)