Hello artists, Me and some other people in my team want artists for our team .. At the moment we are building the team .. So if you want to join just reply to this topic with the following requirements : :icon_arrow:Nickname : Your Nickname :icon_arrow:First Name : Your first name :icon_arrow:Second Name : Your father's…
Hello! I really thank you for answering this question I had. I did what you mentioned as you can see in this screenshot, I hardened the edges with "Mark Sharp" and instead of applying "Shade Smooth" I applied the "Shade auto smooth" (I saw it in a video that talked about hardening the edges). When doing this, the strange…
hey man, just though i'd share some things i noticed.. first of all there seems to be wear on the paint in areas that wouldn't normally get worn down ( the recesses and in sharp corners) instead try adding some grunge to add some depth, and maybe lighten up some of the outer edges.
Hey I'm a 3D modeler of Headshot Labs. We are looking for a few more people into our team of 6. We are making a rather realistic looking futuristic shooter that focuses more on teamplay and loadout customization. To apply or to find more info go to our Teamups' page.
Cubeupload.com for me No compression (so it loads a bit slower) but stupid simple, No account, and nice sharp crisp images the way god intended them. :) Works here aren't to bad for a year of work. Maybe some of the anatomy/character artist pro's will drop by and share some usefull critisim. I'd likely embaress myself…
tigherheart: the thread was tricky for sure but try to add a gradient to threads as the lower to make it feel more like a dip. Otherwise looking sharp. Bradhb3d: course you can stay mate :P You should share your secrets to me as payment though ;) i want to learn from them mad skills.
The wrinkles feel weird. Too large scale (too 'thick') yet not enough depth or sharpness. This makes it feel like a rock sculpt that the artist didn't put enough labour in to get proper depth. The eyes have a much better, fleshier feeling. Notice how theres a lot more variety in the sharpness/depth/size of the wrinkles?…
Say I mostly work on macOS, and my Substance Designer graphs contain references to nodes in my library; If someone on a Windows machine would like to open my graph, even if they had a copy of my library (and set it up in project settings), "package path" to these custom nodes would still be different, does SD know how to…
Hey, So I recently graduated in April and I am free. unemployed I have an honours degree in Computer Science and I was in the game development stream, for whatever that's worth. I'm looking for an artist (2D or 3D) who's willing to make a game together with me, since I have this free time and I'd rather be doing something…