I like the hammer more than the sword. It gives the whole figure a less noisy silhouette. I think it's much more readable now. :) Do you have a concept for the sideview? I'm not sure if i understand exactly how "he" holds the shield.
Putting aside the fact that his concept as a whole isn't entirely well thought out, You might be talking about pins and stuff which hammers/triggers/sears/retarders pivot upon, but as far as i can see this guy just put a screw there.
This thread made me lol so hard. ban hammer plz. Hope you find work soon shotgun. Can't find a link to your work though? Might wanna put one in your first post...that would help recruiters decide.
Designed this hammer awhile back but decided to paint it instead from all the organic paintings I have done recently. I feel like the painting still looks very weak in terms of color/painting, was wondering if anyone can paint over or have some feedback! Thanks!
Haven't quite had time to adjust my mud material, but I think I'll move on to the next challenge. I'm going for a hammered copper. I'm using brown oxidization instead of the green acidic oxide since it's supposed to look like it's in use.
If the above doesnt help try the following: Select your mesh, hit the hammer symbol tab on youzr command panel, there you will be able to reset the xforms. add a uvw map modifier and collapse your tanktop. now add an uvw unwrap modifier
some random weps made for reckoning, all concepts by me also except for the spine hammer and the sword in the lower right, those concepts by Kelsey Berkley and Brandon Blackwell respectively. o and a faer gorta variant for the first the Legend of Dead Kel dlc.
If i've signed a contract saying "i will not discuss my pay grade with other employees" then yes i wouldn't say anything because they could hammer me for it. That's just being smart. If it wasn't in the contract i wouldn't have a problem talking about it.
I didn't know you could finger tap runs like that, I knew you could do hammer-ons and pull-offs. Didn't know you could do it like that! Trying that shit when I get home! -caseyjones
Okay so I have been away for a while...and yes I hope i can get this finished :/ in the meantime I have fallen in love with SD a bit. Took a bit hammering tutorials and testing but here is my first texture. Some old stone.