fuck earning money god forbid people would just be happy about having an sdk they can develop some shit for and have people play it totally interested in this, but not out of a money-grabbing-gamedeveloper-perspective they are trying to "stick it to the man" with all this free and hackable shit, and everybody just goes…
Our internal industry is actually growing alot ( at least from what i see on gamedevmeets\ gamedevcamp each year ,plus working side by side with some studios ) , but yeah , not on the level of countries that have proper investment in games . The great advantage is cost of living , altho our bureocracy is a fucking…
The OC one is at the Auld Dubliner in Tustin on Wednesday evenings. LA's GameDevDrinkUp is at Busby's West in Santa Monica once a month. Forget which days. but there is an email reminder you can sign up for.
The way you answered that specific question TrevorJ, leaves a lot to be desired. So let me rephrase the question: Where would one start to find smaller studios, outsource etc? Are there common known webpages or marketplaces that can give a proper accounting for these places? Or is it a more arcane and obscure search? What…
Chicago is tough pickins right now at the moment. The only major studio hiring here off the bat for a level artist is NetherRealms (http://www.netherrealm.com/careers) but she would have to go through WB Corporate and that can be quite a process. Phosphor Games, High Voltage. Wideload (and the remnants of Robo) are still…