~ SO EPIC!! Awesome completion bro :) Aannnndd Kotaku is showing sum love too :D http://kotaku.com/5863911/the-gritty-adult-mario-game-you-want-but-will-never-get
Fast CPU (especially if you use zbrush or do renders), fast gpu, and tons of ram. Intel CPUs are more expensive but clock-for-clock are faster then AMD ones (and If you can wait till Jan9 the next generation of Intel CPUs will be getting released (Sandy-Bridge)). GPU wise most professionals use NVidia (GTX 580 being the…
Performance is not your problem, using 1060/1070 you usually get 80~90% of actual performance, even with TB1/2. 1080 might lose up to 40%. The problem is compatibility: - IF you use Nvidia, you have to reboot - IF you use AMD, you have to log out (even with latest release) - IF you use Substance Painter: they say Nvidia…
I am not a professional artist -- far from it, i'm a wannabe concept artist with no portfolio trying to get into schools. However, this is my model for finishing work/understanding goals: http://the99percent.com/videos/5822/seth-godin-quieting-the-lizard-brain
i used a box for one single object with a little bit more geometry but it looks more worst then the big one i posted before. now i tested it with a lp version of one single peace but the polycount is still too high as you can see on the following pictures. the results would be cool but you need to know that i need abou 60…
Hi there, I'm working on a head model, and I getting close to adding hair. I don't have any fancy plugins, I wanted to ask you guys for tips or tutorials you may be aware of to make decent hair, thanks. So far I saw this one, which is useful:…
I've started a simple platform/lift model. Currently it's 588 Tris but I'll make a LOD model to take out the small beveled details around the window parts. Glass will be added into those holes using a brush in engine. I think the middle still needs something but I'm not sure what. Anyone have any suggestions?