what tharle meant was that theoretically there isn't a limit of vertex paint channels. I mean, of course there is, but as he said, you could for example use the red vertex paint channel and split it into two. Instead of having values of 0 - 255 deciding which 2 textures to blend, you could use 0 to 127 in order to blend…
Comic writers I know (from listening to comic centric podcasts) who got gamedev gigs: Sean McKeever http://www.seanmckeever.com/ [Marvel books > Bioware Austin] Kurtis Wiebe http://ca.linkedin.com/pub/kurtis-wiebe/9/641/169 [bus driver > Image comics > game studios] Rick Remender: writer for Dead Space, Bulletstorm;…
Hi Luke003, Thanks for your question! You are not doing anything wrong, my apologies for the confusion. What you are looking for is Calibration Profiles. This is an advanced topic for configuring completely custom export and calibration settings: http://quixel.se/usermanual/quixelsuite/doku.php?id=ddo_calibrationprofiles I…
In Minnesota about a 2 weeks ago, we went from 70 degrees on Thursday to snowfall on Friday (the next day). Last time it snowed an insane about was about 5 or 6 years ago I'd say, I was going down to Iowa for a funeral. Counted 107 cars/trucks/semi's/buses/RVs in the ditch. 125 if you count the motorcycles in the back of…
Why do I need to overclock? I wasn't planning on it and I want my build to be quiet. For the fan I believe there is something like 170 mm of clearing from cpu to edge of case. A lot of review had giant fans that were 160 mm tall. I dunno if I need one yet, always used stocks and some artic silver. I'm coming from a 5 year…
There's basically no point getting a pro series Wacom tablet unless you need a large size tablet or additional buttons. The difference in pressure levels is completely meaningless and you'll rarely if ever use tilt. If you're going to get a Wacom and only need a medium then buy something cheaper, like the Pen and Touch…
It's been awhile since I had some spare time to work on this so I thought I would throw up a small update. I was working on some modular pieces for a temple/castle ruins kind of scene for the android game. I'm probably going to keep as much as possible on one texture sheet that will be like 1024 on release. Any tips or…
im in two minds about the wheel, i wanted something a bit more interesting than a sphere (silohette wise) but at the mo it is costing too many tris for what it does. they are actually inlayed into the mesh (check otu mapped version) but i think your right theyre not doing enough. i have two plans 1- do the dimples with a…
Hello guys need critic for a model i made recently. I used Parallax mapping instead making grills,curtains and control panel geometry. Its 160 Tris right now. Planned as no Parallax mapping for LODs. But become little controversial does that approach or making base model full geometry and loading another models for LOD…
for those who concern about game linearity http://ps3.ign.com/articles/107/1070753p1.html soo actually it split into half half after playing halfway the game become open world. but again still linear ... after that .... i dunno i only spent 10 hours for this game my friend who finished the japanese version say : ... there…