flatmobile! thar be the one! It looks great without any fins on, very streamlined. Need to get back into it the events were very fun but so damned difficult (basketball and stuff like that)
True thanks :) Aye good points, I've actually been using that picture for reference but I didn't want it to be a copy. I agree about the structure of the horns, they're not gonna penetrate the skin and have a separate color. I've been toying around with different sets of horns, got a few in the library actually. I was…
I think your portfolio certainly shows a lot of promise. While it is great to work towards hitting that bar of realism (like with kratos in the post above), its more important to know if that's the direction you want to go. like there is a difference between a character artist with a job, and a character artist working in…
I wouldn't dismiss this as a nostalgia so quickly. There are some design trends that are undeniably different than what was common 5 or 10 years ago. Accessibility is one of them and though it's a good idea, more often than not we end up with games that offer no challenge at all (complexity issues aside; I have nothing…
Not a free option but I found this resource invaluable when I was studying Industrial Design, http://www.designsketching.com/ The book Design Sketching really breaks down the ideation process. It's nice dealing only with the abstraction of a pencil and a piece of paper. Sometimes clearing your head and thinking things out…
Mainly used by Graphist's although you will find the occasional big talent from Bioware or Blizzard on there. The biggest issue it currently has (like most other services) is that it doesn't have a unified picture system. You click on one set, but you can barely see the others, there is no simple way for someone to know…
If I may be so bold as to jump in: In my personal experience the APEX plug in for Maya is completely unusable and I say that a Maya user. I - within the past couple of days - had to do cloth simulation for a project I'm working on and it actually will save you a lot of hassle to, if you're a Maya user, do the bulk of you…
I approached it a second time now, left again with the same feeling of "go through three menus to extrude a cube". Can't I just hold one key and drag the mouse to get a result? No, hotkeys get you as far as opening the window only. (there are no defaults as well) This feels almost as bad as Blender. I found some…
@Tzur_H I recorded a short video here: https://streamable.com/jxnqx I am using a script called quickpipe to make the edge into a cylinder. There might be a better way to do it but thats the one I used
All I want is JA2 with JA:BiA's graphics. Jagged Alliance 2 was perfect and I for one don't need any streamlining, accessability tweaks, or revised mechanics. But I'm probably "special". While I enjoyed XCOM as a game, for me it didn't compare to the original all too favorably either.