Whats up everyone! Since this is my favorite 3D website to visit, I am giving away some of my older training books and videos to anyone that wants them. These really helped me when I was starting out. They are older but are still the same in concept. You just have to pay for the shipping. First person to respond gets them.…
i have 18 years under my belt doing art, i especially like doing horror, but open for anything i guess :) i specialise in realism and high detailed artworks. i am very flexible unless it is chibi, i might struggle i take inspirations from the old masters in my painting here are two of my sketches the rest can be found on…
What kind of advice are you looking for? How do you feel about a certain piece and what do you think is missing or where do you think your strengths and weaknesses are? What I'm looking at I'd say there is a good use of color but maybe too much time is spent on polishing forms and shapes compared to the conceptualization…
I'm skeptical. if you look at: http://news.yahoo.com/photos/ss/events/w...2968a0ba665441d then http://news.yahoo.com/photos/ss/events/w...affb24bb4f7938e they were taken from about the same angle. The grass touch ups look extremely different, (although sun could have been a factor), but what really gets me are the trees. I…
nice, sama! I did a bevel too a few weeks ago. a few things you may wanna add: sometimes it's nice to use whatever preferences you have for bevel instead of always defaulting to 2 and .2 you can just add a few lines: if (!`optionVar -exists polyBevelSegment`)optionVar -iv polyBevelSegment 2; textField-tx `optionVar -q…
@ANamedUser I really like this update! Definitely feeling better! Personally I would choose Layout B. - Layout A feels to cramped, although I like that perspective alot, as it feels pretty powerful and focused, but you lose alot. - Layout C just doesnt feel right losing the height. Somethings I might consider addressing: -…
Hi! I’m Bianca, a 3D artist and designer with experience in game development and product design, currently looking for new opportunities (freelance or full-time). I specialize in 3D modeling and texturing using Blender, ZBrush, and Substance Painter, and I also have experience with Unity. I’ve worked on game assets…
I've tried to find a way to tell whether the UV shell is flipped or not but couldn't find any. There's an error in the Maya help file for the polyEvaluate command in the mel section. It states that for the -boundingBox2d flag, the mel command will return the UV coordinates for the bounding box as 4 float values in Mel and…
hi every1 im new!!!!!!! *holds up spork* my name is katy but u can call me t3h PeNgU1N oF d00m!!!!!!!! lol...as u can see im very random!!!! thats why i came here, 2 meet random ppl like me ^_^... im 13 years old (im mature 4 my age tho!!) i like 2 watch invader zim w/ my girlfreind (im bi if u dont like it deal w/it) its…