damn, im gone for a week and a half and i get ripped apart by don just like old times thats all good though im going to change as soon as i can as for now i got good news, i just got picked up at Double Helix, from Foundation 9 Entertainment as a 3D Jr Environment Artist. It is about time, i took everything that everyone…
I agree for the most part but I dont think all students expect to be spoon fed. I know I didnt expect to be spoon fed, I just expected the course to be intense and worth the money. I expected at least 4 hours of lectures a day with each lecture introducing us to new ideas and concepts and resources which we could further…
@Zocky looking good. Cool that you planned out your modularity. I wish I had thought to plan more before jumping into blockout phase. I'm still working on the block out. Need to get some scale issues under control, the stairs and roof tiles are too big. I'm using megascan textures for now, but hopefully I can start on a…
To my knowledge decimation has never worked on this computer. I just started using ZBrush a few months ago. I'll check if an earlier version works sometime soon. I haven't opened the case since moving either, but I may do that soon if nothing else fixes this. That single post by Shakey1 was the one I was talking about who…
Well I did actually do environmetal art as well when I was a junior artist at both Blitz Games and swordfish, so its not a complete unknown for me. It wasn't really modular though. I built stadiums for sports games and at blitz did bits of a wild west town. almighty_gir - thanks man, I do feel that learning those other…
Hey guys! I've got the following question: Does the polypaint information (ZBrush) of the Highpoly get lost, as soon as I import it to 3ds max and then export it again? Because I've exported my sculpt from ZBrush even with preserve polypaint on, then imported it to 3ds max for building the LP and then exported it from 3ds…
@Matt: Apologies about the reference issues, Matt :( . It's a bad habit. That eye technique would definitely ease up on double eyelid creating during more loose sculpting with dynamesh. WIP 17 In regards to the wrinkles, I can pull back still if I'm jumping the gun again too soon, as well as having a lot of the finer ones…
thanks, and dont worry i plan on geting rid of its "Low Poly" look soon. 1 edge at a time! Its taking a little longer than i wanted to get this grey block done, but since i didnt have a blueprint for the back end, ive noticed some off scale on a few things. BUT, i found that this car is on gran turismo prologue, so ive got…
Just a quick note on the GPU. Firstly, the QuadroFX cards are aimed at people who work in VFX or offline rendering and it seems the general consensus for game art go for a gaming GPU like the GTX. I'm not really up on the technicalities of this but I think it's to do with the way real time rendering calls different aspects…
that domo will be the death of me I knew it, ironically I only kept it there since it was work done in the past for the company, so it showed I had more "professional work" even though not so professional compared to something else, what other things in the 07 you guys dont like asside from domo? I will also have a working…