i uploaded a slightly larger version idle starmarine shooting starmarine slashing star marine starmarine walkcycle now working on jumps and wall jumps cheers!
In maya - choose the object, go into attribute editor (ctrl+a) - render stats - cast shadows. In max, idk :) Looks great, can't see anything wrong really!
In my opinion the mossy rocks over the entrance is lighter then the other rocks on the sides, it looks kinda wierd, but its good. Idk if its just me though.
Idk, the premise behind the cintiq seems nice if you're really attached to traditional drawing but personally I'd rather be able to paint without my hand in the way.