AMX M4 mle. 49 French heavy tank, initially known as "Project 141". The development started right after the end of WW2. Only existed in drawings. Tank is result of collaborative effort of me and Elias Kiknavelidze O-Ho The O-Ho is a Japanesse heavy tank, was a further development of the idea of a superheavy tank with…
hokay, just tried out maya 2k9 and i looove eet :) uv'ing was actually fun, and jesus that soft selection was insanley overdue. Anyway, here's a quick test bake. Still getting used to new zbrush, figured some texturing would be a nice break. It's currently sitting at 11k tri's is the only prob. Hoping with a bit more…
I don't know if this will be helpful but I found this brush awhile back, I've yet to use it myself but I have it because I have my own ideas to use it. The only thing I can come up with is layering various colors with fill layers and use this brush on the mask of each layer, slowly picking up the look you're going for. It…
of course they update then ;') I had a massive internal drive failure on a WD 2Tb drive, bought a new one then proceeded to clone over the information. Took 2 days in total but i had a full clone of my drive. My pc is only 2 year's old (£1200 built) so i had close to 1.4 terabytes to move, the drives bad sectors caused the…
Giving away the MD files for this garment, project includes the base guy for reference only, (he has bounding volumes set up) you can buy him here if you need to use him for anything else cos he's not mine to give away: http://www.3dscanstore.com/index.php?route=product/product&path=112&product_id=584 MD file is…
Okay here is the sample shader, actually it is pretty easy... 1. sample model: 2. second uv channel with the planar mapping from the front view: 3. initial material setup (parts are described in the comments above the expressions): 4. Actually it is done at this point, now look at the different states based on the…
What would be your guys' opinion of GTX 1050 ti + AMD FX-8350, It seems for the budget I'm aiming for these would be fairly good. I've found some deals on the FX-8350 around $85-110 and the 1050 ti is pretty consistent with being $140. would you guys consider these good options? I've noticed that although AMD FX-8350 is…
All of them! Also this one which wasnt mentioned: http://community.thefoundry.co.uk/discussion/topic.aspx?f=119&t=81124&page=0 Pushing points is great for fixing symmetry issues, vertex normal toolkit will give you that maya smooth and harden edge goodness, also theres some texel density tools. Seneca and Eterea's scripts…
HOLY SHIT U IS W1N!!!!111? I want to work on more AAA games... I've worked at small studios in the past making mediocre stuff. While it's good and all, it doesn't get the attention of big games. I like to see people enjoying the stuff I work on. Working at Turn10 was a start in that direction, so hopefully I can continue…
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