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Re: Baking in xNormals - Weird results
Reply by
TheIceHeLater
·
May 2016
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Technical Talk
Yeah, these are the two meshes. I'm previewing them in Maya 2016. It actually looks ok, but it's still bugging me.
Re: Brink!
Reply by
ayoub44
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Apr 2011
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General Discussion
ign make a article about " THE ART OF BRINK " check it out http://uk.pc.ign.com/articles/116/1164650p1.html
3 results
Re: [Maya'15] Joint Tool Bug
Reply by
Tetranome
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May 2016
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Technical Talk
I just went ahead and installed 2016... same issue - even with newly created preferences. A bit lost.
Re: Will there be another Weekly Hard Surface Challenge?
Reply by
Eric Chadwick
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Jun 2016
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General Discussion
Grab one of these and do it. http://polycount.com/discussion/171667/monthly-art-challenge-june-2016-41/p1
Soldier Character Model (First Model)
Topic by
ArtisanDragon
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Mar 2017
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3D Art Showcase & Critiques
I've been doing a Diploma for the since July 2016 and this character is one of my first models I've ever created and it's also for an assignment. Feedback is accepted :)
Re: Sketchbook: Kar Mun Chang
Reply by
sleepybf
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Apr 2016
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Digital Sketchbooks
Ubisoft Toronto NXT showcase 2016 submission Turntable: https://youtu.be/IeD8cx2z3k8 Technical shots Lighting set up
Re: Mesh Blend - Tool for Maya inspired by Polystein Kit
Reply by
onionhead_o
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Oct 2017
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Technical Talk
v1.1 scale is still way off for Floating Assets. please fix. I tested this in both maya 2016-2017
3 results
Re: MayaLT Ext2 - Ext3
Reply by
Hakon
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Mar 2016
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General Discussion
Any idea when it's coming out? I imagine it would come out for the full Maya 2016 as well, right?
Re: Why do you think Doom 1 is more intimidating than Doom 4 ?
Reply by
pmiller001
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Nov 2017
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General Discussion
I was under the impression that DOOM(2016) was meant to be a power fantasy. I didn't get the impression that it was intended to scare, or intimidate.
Re: Baking cubemaps inside UE4
Reply by
MaxBayne
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Aug 2018
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Unreal Engine
i think this will help u http://vicsdevblog.blogspot.com/2016/04/if-you-recently-got-htc-vive-or-you-are.html
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