Hello, I am developing a Oculus game, ride through a cave system. I would need help on how to establish workflow to get a HP sculpted cave system into a game engine, textured, looking pretty and all.. How I did for now: Sculpted HP and LP cave - sculpted separate hanging stalactites in HP and LP - baked 2K NormalMap…
When we asked Hannah Kang to talk with us, she asked if she could just make us a mascot instead...Of course we said yes, but the deal was she had 24 hours to get it to us. She not only delivered on time, but sent 3 characters instead and a page full of answers. Lesson 1 give someone what they ask for, then give them…
Hey guys I recently tried re-opening an older project that I want to take some renders of for my portfolio however it wont open and gives me the crash report below. I am worried that the file might be permanently broken. Is there any way to resolve the problem? MachineId: EpicAccountId: Unknown exception - code 00000001…
Hello, This is Lee with UDK Learning University. We are now looking for people that would like to be a part of a fast growing community. UDK Learning University will change the way new aspiring indie game developers will learn their trade. We are streamlining the process for new game developers to learn faster and retain…
His cold steel hands gripped my jaw tightly. I felt the electricity pulsing through his mechanical veins in a rhythmic fashion. He turned my head from side to side, the glowing orange holes where his eyes should’ve been traced the open wounds on my face, as if looking for something beneath my flesh. The dark grey steel…
There's a serious vacuum of 2d buzz in p&p despite it being host to a bunch of badass artists. So this is a thread, primarily, for the 2d guys, but no experience is required. There's no competition, just a broad theme for us all to work on and share. We all work on our own stuff in school or work and our own threads, so…
Throughout the story of Scavengers Odyssey, the player experiences "visions" - dream-sequences that contain some important narration while cryptic symbols are revealed. For this scene, i wanted to create a sense of being confined inside one's head. To achieve this, I made the scene very small - less than 1m around you, and…
Hi! Technically you are almost on the right track. Try to keep your wall tile pieces universal measurments. All and all, the biggest problem with your tiles is poor design choices. Look up some real life reference and architectureal desgin samples. You need to create something that is appealing to the eye not just "windows…
I think it looks very cool and didn't really look at rideability or anything... But construction wise the spokes would never hold up. You can probably get by with a radial pattern on a motorcycle as well as with a bicycle. However that just means straight from hub to rim. A spoke is just a tin bolt, the nipple is the nut.…
Thanks for the compliments! As for the bipod it does fold forward. After trying to move it into position I realized I need to modify the plate a little more as it penetrates the mesh if I try. Thanks for pointing that out. Also, I found need to integrate the barrel into the muzzle brake or at least change that up a bit as…