Most of our fighter spacecraft come somewhere around 500 polies, with a texture of around 512x512, some of our larger units can be up to 5000 polies, with 4096x4096. The majority of our units fall somewhere in the middle, say 2000 polies with 2048x2048. All with specular and normal maps.
i've just recently built an amd system because a lot of my budget was spent on dual lcd and a new tablet... still, the am2 cpus are dirt cheap right now .. i paid about $115 cnd for my x2 5000 and much less than 100 for my mobo .. while the x2's are inferior to intel core 2 duos they are still very solid cpu's especially…
[ QUOTE ] Cool technology and they're wasting it on a silly coffee table? How about on a monitor that we can afford and actually use? How about a tabletPC? And games would be cool, instead of stack the pile of pictures. Doubt we'll see much of this besides card games. Btw, this tech has been around, and shown, for some…
I am much like yourself and really don't like the interview process. One thing that helped me get over the "oh crap I'm going to say the wrong thing" is to think of it as you are interviewing them more then they are interviewing you. If you are confident you can do the work and ask questions it will take the pressure off…
I hear you Neo_God. Man, I hate haggling. ( No Next Gen stuff for under a thousand.) For PSP PS2 spec stuff I usually charge 50cents per polygon and anywhere between 250.00 to 800.00 for the Diffuse map, depending on the size and style, and 150.00 to 400.00 for each additional map like spec and bump. This is my usual rate,…
OK, when I wrote the question I remembered the word "garbage" and a google search gives me the Max Lister command gc(). Unfortunately it doesn´t do the trick. Any other idea to reduce the file size of a saved Max scene? The scene consist of three Characters of moderate polycount (around 5000 Polys) and two Bipeds and a…
its fucking sad , most of the people i know that want a ps3 believe that the """""""""""""""""ingame"""""""""""""""" footage of those videos are real , they ejaculated when they saw that halo3 BS trailer , so i was like " hm...its bullshit , masterchief is actually an onion now" they were like " yeah ! your just jealous…
Very, very blurry. That's my main impression. Which is confusing since your textures are pretty nice and sharp. Right now it looks like you done tiny, tiny renders and blown them up in size. Presentation that hurts your work, no lightning, many tiny images with a few of them having no focus at all on the models themselves…