Cascade is very similar to UDK's cascade (at least right now). Here's a tutorial I made last year for making rain in UDK. I'm planning on making a new one soon, but for now this might do the trick for you. You can now achieve far more realistic water effects due to pbr in UE4 so I should probably remake the tutorial here…
@RustySpannerz @EliasWick @mats effect thanks guys. needs even more polish ! Would love some feedback ! @mats effect I'm going to do that soon for my grunge pass. Firewatch is the reason im making this diorama LMAO, great game, great graphics. Quick Update : Took a break from interior stuff, getting too mundane. Doing…
Well, it better be more powerful if Nintendo wants to stay relevant once MS and Sony roll out new hardware :poly142: If that is indeed true, I wonder if we will see the hardware fully utilized before Sony and MS roll out their new consoles. I wouldn't count on Nintendo nor other Japanese devs to do that anytime soon,…
Thank you for those answers. I agree, I should be getting a prototype running. As I said, I am determined to get this project up. I just figured that work vould be achieved faster with more people working on it. You misunderstood me though. I only asked for a person skilled in game design to discuss the project. I started…
This whole megascans thing looks really nice but whats going on with the release of the database ? I know the question was asked like 10000000 times before but at some point, coming soon... after quixel suite beta... End of the year... coming soon announcements become a running gag... no offense. I also can't await to get…
Hey guys, thanks for the critics! I do agree that there is something wrong with the arms, I'm gonna try to take a look at them tonight after work. I also thing the neck might be a little bit too long, dunno what you guys thinks? I worked on the pants a bit yesterday, I definitly need to add some back pocket. Im probably…
Sebi3110: yes all possible the thing though that keeps me off this is that Adobe won't develop anytime soon (not within the next 5 years or so) a 64 bit version of the Flash Player. And no 64 bit support means death to me as I do not want to work with a 32bit Max version. Having 64 bit support is important because whether…
Thanks for sharing your technique! It looks super neat, really. My only suggestion is that the 'debuff' part maybe could use some fading glow to help communicate the expiring power, and it might help communicate that 'Hey! something is being affected here!'. Right now I can see some fade but it's super subtle and I think…
Thanks for the input guys. I get to start more high-poly production soon because as of right now the stuff i have isn't enough to put together something truly awesome. I think what i'll end up doing is just making an entire UPK that can be used to assemble an entire level. This way i'll learn alot about designing to a…
damn, im gone for a week and a half and i get ripped apart by don just like old times thats all good though im going to change as soon as i can as for now i got good news, i just got picked up at Double Helix, from Foundation 9 Entertainment as a 3D Jr Environment Artist. It is about time, i took everything that everyone…