Gorgeous proportions! Everything looks good to me so far except the hat. The edges look too soft and wavy and the base of the cone is too wide in the back view. Everything else is super tight and crisp so this blobby and soft hat doesn't really work with all that.
Looks like you've turned on soft selection. Double click the select (or translate/rotate/scale) tool on the left toolbar and in the tool settings palette uncheck soft selection. I'm not a regular Maya user so I don't know what the hotkey is, or if there even is one by default.
Yeah, I used to get bad migraines. Turns out something in soda was my trigger. Sometimes it's not until the day after you eat something, as it leaves your system, or whatever Anyway, I stopped drinking soda and the migraines stopped.
January 5th: a soda can I used a youtube tutorial by searching for soda can. I gave up halfway through when he started doing the lid of the can. Too hard for me. Maybe in the future or something, I guess.
Ah got it, searching aroud on the net said no 90 deree angles for calculation. So I bevel the box once and am experimenting with hard/soft edges. Atm soft looks the best though it's creating some weird maps atm as such
I dont know if you can but I noticed the same thing. What you can do is make a shelf button for "all soft" or any increment of softness you want and just click it when you make a new edge.
Please vote for implementation of soft blending between booleans on the 3dsmax ideas forum. Every major package is getting this functionality: Maya (HardMesh), Modo (Meshfusion), Lightwave VOTE HERE PLEASE - 3ds Max Ideas Forum: Soft blending between boolean meshes like Modo Meshfusion
Don't know if you've tried Wings3d... What's somewhat particular with the soft-selection in the Tweak mode is that it also operates in screen space. It's more of a smudge-brush approach than a soft-selection I guess. Anyways, this is all peachy even if that is impossible, this has really helped my workflow.
This is probably a stupid question. But what do you mean with soft and sharp layer in this img? Do you mean a layer where a hard brush us used and the other a soft brush? http://files.getdropbox.com/u/1340077/Misc/stone-paintover-anim.gif
Just a smalll update. I spent most of my time recently just working on the bottle of grape soda in the bottom left to get it right. I added more saturation to the soda pool as well as things are a bit too unsaturated. Going to start bumping some hues up :persevere: