Hi Guys. My name is Aidin Salsabili. It is my first post in amazing website and community Poly count. I hope you enjoy and leave me your precious comments.Here is the character, which I have done for fan base challenge in the CGArt.ir . I'm going to publish the processes soon.Thank you.
First post here on polycount....don't hold back...I want to know what's wrong so I can make it right... Here's some work from school....The first set of images are for a character I did for a short animation. My teacher had us try to keep it in the 2000-3000 tri range due to our time constraints (we had to model,…
Hi everyone! I am a big fan of art "The Division" and I want to create a scene of post apocalyptic New York using Unreal Engine 4.Now I am working on blockout and here is a couple of screenshots. Any feedback welcome.
Would've been nice if you'd finished CHAPPIE your initial project that didn't really get past reference gathering, I mean what happened? rather than continue to push stuff out the door like a conveyor belt. Note - a bit nitpicky I guess but an important OHS plant requirement nonetheless due to practical experience…
Hello Few days ago, I started learning ZBrush. This is my 1st character ever. As the title said i will try to make post apocalyptic girl with bow. I hope you give me some advice about sculpting. I started sculpting front of body. Here are screens with beginning of my character. What do you think? This is good start?
hello guys! long time lurker, first time posting my work. Having been in and out of environment art, I decided to settle down and finish a project. the current project has taken influence from Assassin's Creed Unity. everything in this project is still work in progress, any c&c's would be appreciated! :)
Hey everyone! Today I want to share some of my knowledge with you, more specifically I want to show you how to create a realistic Post Apocalyptic Weapon for Videogames! If you have any questions, suggestions or comments feel free to contact me directly on Artstation or leave a comment in the Ratings & Reviews section! I…
Hey guys, I was wondering if it is possible to do a post process inside objects and not outside them? Lets say we have a fish bowl and need the water to be tinted darker. If the camera is inside the bowl the water is tinted, and if the camera is outside the bowl the water would remain tinted but the area around the bowl…