@Larry I'm not here yet so my method of unwrapping might be different once I get to that part, but I would say to do a cylindrical unwrap for most of the body, and leave the very top part of the head as a separate circle, like this (sorry for the crappy drawing) : I must admit that unwrapping a cylindrical object in a…
Happy birthday dudes! [ame=" https://www.youtube.com/watch?v=sWS-FoXbjVI"]America - Fuck Yeah! - YouTube[/ame] *bewbs removed* This has come up before, but I want to ask this of people again. I work in a school, in Korea, teaching small children. At least two others active Polycounters do as well. My visa is tied to the…
@Solye : thank you :D much appreciated! @Xagaroth : thank you for the kind words! glad to read them @PyrZern : ahah! yeah it's been a while trying to come back for good! glad to see you arround! and thank you for the comment! @Tits : Thank you once again for all the tips, and comments you did on my work, very glad to know…
For the christmas of about 1983, my brother and I received a fabulous 48k ZX SPECTRUM. I was instantly hooked on amazing games such as Deathchase, Lords of Midnight, Valhalla, Tir Na Nog and Jet Set Willy. I even started to code in some basic BASIC. For me computer games were all about escapism I guess. We used to enhance…
I see that some parts appear shiny, and I figured out that it's the HDRI light causing that brightness. However, I'm not sure how to turn off the lighting from the HDRI so that it only provides the background image without illuminating the environment. Do you have any tips?
Hey I did revamp the Vengeful Spirit weapon a bit. Hawk skulls look weird. I would love any kind of feedback, for all the concepts I posted so far! It's been very quiet here. wishing all of you a nice weekend! Don't get lost in the TI4 hype ;)
As for different color themes, I've heard Valve isn't accepting styles that are just color changes anymore. As for items that level up, I'm not sure they're interested in those either. Tvidotto submitted a lot of extras like a mjollnir or radiance that appears on the bear with his Lone Druid set for TI4 and I don't think…
Hi everyone, I'm a beginner in the field of creating game-ready weapons, and I know there are many others like me trying to figure out the right and efficient workflow for making weapons suitable for use in engines like Unity or Unreal. As you know, creating a game-ready asset involves several steps — modeling (High \…
Yes that’s what I wasn’t sure on, if the buttons should be on a trim sheet because they don’t look chunky enough. I will also check out that link on matching colours. Thanks for the advice and tips again!