Alright just felt the need to chime in here on the debate on Blender developers. I can clearly see where you are coming from. I have had several discussions with Ton about how I think Blender should work and getting rejected always leaves me frustrated. However I really must say that the Blender developers are the most…
Yeah, i think the same. I have some hopes with Blender. In my case, with an already stablished workflow, they must do better in order to make people like me to switch completely to Blender. I'm not going to break my workflow and going back 15 years in my life using obsolete apps like 3ds Max. Furthermore, modo 14 will…
Max 9 doesn't work properly in Win 8, and so yesterday I decided to finally learn how to model in Blender -- my experience so far: Some critical things I felt were helpful: BASIC NAVIGATION- -you can switch the view controls from trackball to turntable in the settings (in the off-chance that you use a mouse on your PC).…
$800 isn't that bad - it's going to take him a few days of work to do, and developers gotta eat. The Blender Community can raise that much pretty rapidly.
Wishful thinking perhaps, but with Steam Workshop integration on the horizon (it could just be a mirage...) maybe Valve will fork Blender and add the features we need for game art.