Video http://vimeo.com/14920809 [FONT="] 2496 tri - Body[/FONT] [FONT="]548 tri - Shield[/FONT] [FONT="]573 tri - Weapon[/FONT] [FONT="]256 maps -hand painted textures[/FONT]
Thank you Rexo12 for your advices, i will fix the lightning rightaway. And the joining section between the main body and the barrel shield is my fault in texturing, thanks for pointing that out. I will fix it too.
a few more progress babysteps. added front shield. pondering about doing another version with just the shoulderplates. and also added UV's to the lower back links, and back in general, as well as the hip area.
Your high poly looks good but I think you made wood pattern with an alpha right? Its looks a little bit blurry and low res. And your shield's front face has sword cut damages but your amblem looks too clear. Overall nice modelling.
link always uses it together with a shield and not 2handed, so i guess its pretty much alright, its not supposed to be realistic or super believable, exegeration is part of the style :)