@Revel: I've tried to replicate the issue when dragging a max file into 3dsmax. It seems to work just fine for me...open, merge and xref cause no problems. Quite strange...
My next little project is something I've been wanting to make for a while now, based on this awesome mass effect concept. I won't be replicating the concept, but it's a nice starting point. Current: All feedback welcome!
@Ouran Looking Great ! You did a good job replicating Overwatch style. Maybe you should try to add a little details to the hair, like Brian said. Keep it up !
Nothing more satisfying than designing your own from scratch. But it's an absolutely crucial skill to be able to replicate someone elses concept art. So i'd say that is more important.
Hello I made these crystals and I'm just using a normal map translucency and a base color. This is in marmoset, I would like to make this with shaderforge but im not sure if I can replicate this?
It's a Makerbot Replicator. We're still getting the hang of making good quality prints out of it, but once I get a chance to print something that's not under NDA I'll post it up here.
LOL! Well I'm glad you did, because I'm in the process of replicating one of his ships and that video verified I was correctly following the same path in terms of modeling. :D
There are some amazing concepts here but I would vote for the one that Tejay submitted. The mood of the scene as well as the overall look to it makes me fell peaceful. Would love to try and replicate that.
thank god i or most artists in general cant replicate 100% realism or likeness by hand sculpting or else all 3d scanning shops would go out of business. LOL
....TONE, look up Tubgirl. It's much better. ps. About u'r perception of Replicator Sam. Oh HELL YEAH! I am so with you there on that. And to top it off, she will be back.