Hey people. School applications are closing soon, and I'm looking for some feedback before I finalize mine. Have a look: Piece 1: Piece 2: Piece 3: Piece 4: Piece 5: Does anything look particularly amateurish? What's the weakest piece? Open to all critique and feedback!
not specific art related, but the EULA has been updated with new royalty info for lower revenue games. The 5% only applies after $3000 earned per quarter, and also only applies to the earnings over $3000 (game makes $4000, royalties owed 5% of $1000).…
I just have no time lately to waste lots for learning something just to figure out there is no real advantages. Those month long trials are in fact just couple weekends usually when you able to try something. But chatGPTv5 makes Insatmat sound super cool like he wants to sell it to me. For example it tells me there is a…
New renders! 1) Removed the errant extra fret between the first fret and the nut lol. 2) Adjusted the roughness throughout the back. 3) added little more rust on the front and back of the headstock. 4) Fixed a normal and bake issue (on the headstock) that I hid in the original renders. 5) Redesigned the lighting for the…
Hey everyone, I’m starting a WIP thread for a hero environment prop I’m building for my MA Game Art “Developing Skills” unit and my portfolio. 🔧 Project goal I’m basing this on the “Blast Furnace and Blacksmithing Equipment” concept from Dragon Age: The Veilguard (Creative Uncut link):…
The site should work no problem on any browser even mobile. It's using html 5 not flash and definitely no plugin download. Jquery is an essential element to html 5 which is why java would have to be able to run on your browser but that's pretty native to peoples machines. As more sites start to surface this year using html…
Hey guys, so I have checked calibration settings which were all set to unity 5, like I said originally I have tried with both unity 5 metalness calibration and just unity 5 calibration. The anchor nodes arn't don't seem to be the issue. Any other ideas? I can post up the maps if that's any help?
The savings aren't that great. Its normally $5 less than the cost of the new game. They'll buy it back for 50-75% less than the price of new but they jack it back up to $5 less than new. They can check the numbers by dropping the high pressure used game sales and see the jump in new sales, they won't ever do that. They…
Thanks all :) Their magazine says 3-5 submissions, but their website says 5. I read the official rules and it says nothing about being disqualified for less than 5. Regardless, they wanted a photo and I decided to just polish up my old self-portrait painting and use that as my photo. Hell, it counts as another painting,…
Thanks. Yes exactly like you said. There are 5 texture files. And there must be 5 UV maps. But the UV maps are all on top of each other in my Edit UVW window. If they were separated, I think I can manage scaling and merging the 5 files to 1. I just don't know how to separate the UV maps without totally messing everything…