Hey how's everyone doing? I'm entering this contest a little late, but it looks like too much fun to miss out on. My name is Jesus Munoz and I'm currently working full time in the industry. And I want to do a silly little project! d(^.^d) So here's my idea. I want to make a Dragon's Throne. Now, not just any dragon's…
Personally I think the tail should be longer to counter all that frontal weight and the huge horn sticking out of his shoulder looks a bit odd because like a tree or tooth it needs roots which would have to sink into the creatures shoulder and I don't see much room for that considering it needs to store the shoulder…
This is really good! I like the materials and those roots. The lighting in the ends of the room is really great, but it's very different in the middle. I think it would look great to have more defining shadows around those statues, it would make the scene a lot more dramatic. Right now the shots of the middle almost look…
Is there any proof of Mutation in species...like do they have the fossils of an ancient dog.....Have we ever found the missing link? I hear alot of people say evolution make the most "sense" so it must be true...but do we have hard evidence? it seems if the fossil record was there ..there would not be much room for debate
I've been making progress on the Divination Moon Shop. Your feedback is appreciated to help me improve. I blocked in the large and medium shapes of the interior, and brought in rock I sculpted in ZBrush to give the base more interest. I also brought in beginnings of a giant fern and a banyan tree. The most challenging part…
Awesome. So if you have unique uvs i think its worth going back over the texture to add some extra lighting information. i think you can add some more planar changes. I done a quick adjustment on the stone wall section to show what i mean. All the planes that are facing up should be lighter than the side. The same as on…
Hey Iamar McHaney I see with one of the earlier posts you made, you mentioned that the concept wasn't yours. That's fine but just a heads up for the future you should really state that the very first time you post the concept. And it would probably be good to mention it is Zhang Hang's work with a link of where to find…
it looks like you've grabbed some of the textures straight from the reference image too - just cutting out the photo and sticking it on a poly doesnt really show off any texturing skill. it's probably pretty low res if you get up close to it and it'll have shadow detail etc. in it that you probably dont want. there's a…
For the leaves I would start off with a quad sphere (a turbo smoothed box with Sphereify applied to it). Then use the graphite modeling tools Push/Pull, Relax to inflate parts of the mesh and make it droopy. Then delete the bottom and extrude some of the hanging parts. You can do the same thing in zbursh or mudbox but I…
Looks top notch. The bright green doesn't really bother me, it kind of seems to fit with the style. I like all the little added details, like the bricks in the ground and the slanted cross. A couple crits... It looks like there's a seam running down the roof in the top pic, right where the white hotspot is. Also, the moss…