Yeah I think getting into the development side of the games industry is slightly more tricky as Junior artist is the entry level position with the level of competition for those jobs and due to the fact you need to showcase your skills right off the bat you really need to hit the ground running. Whereas with VFX you can…
Awesome stuff! Love all of it, very inspiring! One question however, about that train. Is it really feasible to have such a large asset uniquely textured/unwrapped like that? I always thought that something big like that would have to use alot of tileing textures and such to maintain a decent pixeldensity etc. wich i find…
@Oniram - I threw out pretty much all of the old one haha. so thanks! you and i were on the same page as far as the old style goes haha @pixelmasher - yup i agree, ill be doing my own textures once i get around to them -_- so much to do! UPDATES: A few tests with decals for blood, not sure where im going with them yet also…
mLichy: Youve brought up a really good point. Ive completely failed to convey what environment art is through my selection of work. I really appreciate your honesty! Alex3d: Thanks for the feedback! The vases are getting the axe as soon as I have something better to show. Also, I appreciate your opinion on mod teams and…
@BARDLER - Good idea about the sun bleaching I think I can handle that. @pixelpatron - I will definitely mess around with the hue of the rust. I actually tried putting drips there and they felt kind of gimmicky to me, but I can definitely look at adding them to other areas of the texture for sure! When I built the model a…
Hey, PixelSuit. I'm using Photoshop. I can model decent with Maya and I'm currently learning Zbrush. I was learning to make it from a tutorial. http://www.tutorial9.net/tutorials/photoshop-tutorials/create-fantastic-stone-textures-in-photoshop/ I will do a final attempt with it this week.