I'd say either there aren't enough people that might be your target zone in Polycount or they aren't bothered to continue reading because of the presentation. One thing to keep in mind is that these days your biggest target audience is most probably on Facebook groups (ten thousand Hours, Level Up, etc...) and not on…
Heya, fellow boltgun crafter first off: nice choice of weapon. It's looking really cool, and has the right bolter-look (sturdy and stuff). I've got some remarks for you though. If you are going for low poly, you have to save up on quads wherever possible, as long as your silhouette doesn't pay for it. it could help…
Without knowing more about their tech I can't speak for certain but I "believe" they are using a deferred renderer which would explain the complaints about shaders. If it's a deferred renderer in the traditional sense then all of the textures get rendered out as render targets, so an image with every objects normal,…
Good LODs are very important. They mean you can put more stuff on the screen which means your game is more awesome. This is what I've learnt over the years .. You should be aiming to LOD everything to a box. Because your lowest LOD is a box it's easy to make by hand. Because you're LODding to a box you need to set up your…
thread too long, didn't read. Sorry if I'm repeating anything that sucks a fat one dude. Ive been jumped twice before in my high school years. never again! I find the best way to avoid confrontations is to just be aware of your surroundings, watch and listen to the people around you and make deliberate moves to avoid…
Can't find it. Pick each object in the scene in turn (use the scene info box, this is much easier). The last object you pick is the target object. Always make sure the target object is set to Smooth shaded, or you will get hard edges on the normal map for each polygon. Experiment with the Ray distance and the samples. I…
You can hide the object that is constrained and they disappear, if that object is your eye that won't help much. So then you can do like per suggested. In the motion tab (Tire) set PRS Parameters to "rotation" if it isn't already and adjust the view length to zero. Personally I use a target for each eye, and place them on…
I love things like these, I just tried rt_break and its kinda cool, although I very rarely break vertices. I like the create shape from border and the detach to element without a popup window asking if you want to detach to element or object each time. It doesnt seem to do anything in edge mode though, I replaced the edge…
SLOZHNY Thank you. Glad you like them :) AHRENSARTS Thanks! Oh, you know Devon Jade. Yeah, I was really inspired by her beauty. But later when a simple portrait turned into full body sculpt for image in erotic style I thought that I might get problems and started changing facial features. But still she reminds her a lot.…
Hi everyone !!! When i see the contest of league of legend i see a good opportunity to work with my favorite character, JARVAN IV. I liked all the pool party skin so i decided to make a POOL PARTY J4 with a little brainstorm I finish with good ideas ( i think) for the Prince of demacia. When he ult someone he trap his…