Looks like a line drawn with Alt Standard as opposed to Dam Std or the like. There is no fall-off either side of the crease so it looks flat and "engraved" .
I really don't understand whats the use of this stil , what's the difference in game if I dont use it? Would make a dfference in crysis ? How that works?
Currently trying to figure out how to deal with timezones in PHP and SQL database and my brain is just not dealing with it well. I feel like running away.
And you have the same issue? quick edit: obj/mtl export references the name of the shading group not the material, that's why you get the lambert2SG instead of lambert2