are you trying to draw the attention to the rock centerpiece? - i'd remove or tone down significantly the light in the middle double doors/center, and 2nd story room, and consider having your occupants be in another part of the structure, for lighting and contrast. Currently the lights draw my eye first - consider playing…
Hi Mike - no email, I am afraid! Can I check that it went to my @me account? Should have, but there is always a possibility i've connected my account to some old defunct email.... Okay, so this is my block in so far. Lighting is of course subjective at this stage, but I really want to capture the colourful, surreal feel of…
Thanks for responding, guys! I spent the day working out some modular building blocks to create the houses/lodges with, as well as getting myself familiar with how to do things in UDK. There are still plenty of errors to fix and gaps to fill in this set, but I am pretty happy with this as a starting point. Here's my…
Hi there. Here's my idea for the throne room contest. Can't say it's something very original, just wings coming from the throne making the king (or the queen) look godlike. I did some rough sculpt and some really dirty bakes to support my blockout and see what I want from this scene. Those are all just placeholders for…
The first thing that jumps out at me is the alignment of the textures: - The small roof section should have the same direction as the main roof - At the peak of the roof, the seam that is visible, If it is supposed to be a separate section then maybe define it better either in the texture or even a small lip in the…
Looking great, make sure you spend some time on the lighting later on. I doubt you would need the fog because that would actually lighten and reduce contrast on certain areas whereas you actually want contrast between light and dark. You should turn off the main room light off as the lights on the mirror are the main…
Hey @Mpages I think this is looking great so far. I done some quick notes for you! So i use some artistic licence to change things from the concept. Obviously these are all just suggestions and personal preference. So just to run through the notes -modelling wise i think you can pull some verts to have not as many straight…
Whoa! you've already put in a ton of work - very cool :+1: Anyhow some critique which may be useful. Firstly this scene wip, I think there's a lot of 'grimy rust' on what seems to be riveted boxed load bearing iron beams in between those concrete slabs and main roof supports, including that metal platform stairwell element…
I have recently been re-reading Harry Potter as a mean to learn Swedish, and it really got me inspired again. I therefore decided to re-create the famous common room in UE4. It feels good to do some more "traditional" 3D after spending so much time with photogrammetry. This is also quite outside my comfort zone considering…
Hi all, this will be a team effort between myself, Kelly Cuccaro, and Terry Mosier. Our idea is basically going to be a throne room made of candy. The style will be inspired by Tim Burtons Charlie and the Chocolate Factory, Alice in Wonderland, and just that general ambiance. We are still working on getting some…